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[+35]EnTo[Wa]
[+35] Soldier
Denmark
169 indl�g |
Skrevet - 25 Jan 2012 : 19:32:04
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når jeg spiller inde på jeres FFa får jeg de vilde fbs drop den går fra 299 til 40 og vil høre om der er andre som oplever deres fbs falder markant og det skal lige siges jeg er hopped ind på andre server samme map hvor den bare ligger stabilt |
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LunD^dk
Friend of [+35]
987 Posts |
Skrevet - 25 Jan 2012 : 20:18:19
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Ingen problemer hos mig, men hvad er fbs? Nååå.. Fps. :) |
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skyderefterlyde!!!
Friend of [+35]
Denmark
1228 Posts |
Skrevet - 26 Jan 2012 : 05:26:31
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Hvad map og hvor på mappet ?
Vores server styrer ikke dine FPS, Måske fordi der er for mange spillere og smokes du oplever det ? |
What is MineCraft ? The answer is out there, and it's looking for you, and it will find you if you want it to. Unfortunately, no one can be told what MineCraft is. You have to see it for yourself.
http://wasteland.danskforum.net/
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[+35]Jumpman
[+35] Server Admin, [+35] Member of COW - G5
Denmark
6728 Posts |
Skrevet - 27 Jan 2012 : 00:58:51
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Jeg har ingen fps drops hos mig men jeg joiner altid med en kanon høj ping for at den falder meget hurtigt ned til normal har man også dette problem på ffa serveren ?
Min autoexec.cfg ser sådan her ud hvad angår rates og fps
cl_allowdownload "1" // Allow Downloading when playing 0 or 1 cl_allowupload "1" // Allow Uploading when playing 0 or 1 cl_cmdrate "100" // CMDRate default 30/80 cl_downloadfilter "all" // Filter Downloads all or nosounds cl_interp "0.1" // En god gammel myte, som faar hitboxes til at passe med ping Saet til 0 og programmet vil selv finde den passende vaerdi feks. 0.100000 cl_lagcompensation "1" // Lagcompensation default 0 cl_showfps "0" // Sæt til 1 for at vise fps cl_timeout "30" cl_updaterate "100" // Update Rate default 20/101 fps_max "300" // Sets Max frames per second rate "30000" // Connection rate |
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skyderefterlyde!!!
Friend of [+35]
Denmark
1228 Posts |
Skrevet - 27 Jan 2012 : 06:07:47
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Har samme problem jumpman og kun på vores servere og jeg spiller 100% standard cfg.
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What is MineCraft ? The answer is out there, and it's looking for you, and it will find you if you want it to. Unfortunately, no one can be told what MineCraft is. You have to see it for yourself.
http://wasteland.danskforum.net/
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^Gummi I Gøbben^
Super forummedlem
Denmark
2225 Posts |
Skrevet - 27 Jan 2012 : 09:42:41
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cl_updaterate "67" cl_cmdrate "67" rate "25000" Jeg spiller med disse settings, har hørt det sku være de officiele slap settings. Men hvorfor er de ik standard hmm, har intet fps drop overhovedet, høj ping ved entre men hurtig normal. Ville ikke lige kopypaste hele min cfg., da den fylder temligt meget. Men insistere i, gør jeg det da gerne. |
Solen skinner månen lyser det pis regner og knald fryser. |
Rettet af - ^Gummi I Gøbben^ @ 27 Jan 2012 09:45:43 |
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[+35]Jumpman
[+35] Server Admin, [+35] Member of COW - G5
Denmark
6728 Posts |
Skrevet - 27 Jan 2012 : 16:48:57
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Gummi det sådan set overflødigt at have disse settings i sin cfg fil på vores server cl_updaterate "67" cl_cmdrate "67" rate "25000"
Når man joiner vores server(dog er ffa og gg ikke med samme settings) bliver dine settings automatisk stillet til det serveren kører med dvs dine settings vil være på gg serveren cl_updaterate "100" cl_cmdrate "100" rate "35000"
Så det uden betydning på vores server måske på andres server hvis de kører med andre settings end vi gør |
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^Gummi I Gøbben^
Super forummedlem
Denmark
2225 Posts |
Skrevet - 13 Feb 2012 : 18:51:25
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oki :D |
Solen skinner månen lyser det pis regner og knald fryser. |
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[+35]Jumpman
[+35] Server Admin, [+35] Member of COW - G5
Denmark
6728 Posts |
Skrevet - 14 Feb 2012 : 01:26:06
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ups ikke mere har ændret dem til
cl_updaterate "66" cl_cmdrate "66" rate "30000"
Men når jeg kigger i hlsw står der vi har en 67 tickrate server så vidt jeg ved kan de kun kører 66 eller 100 kontakter lige supporten den havde jeg ikke lige luret måske det har noget at sige jeg ved det ikke men nu vil jeg da lige høre dem ad kan se andre gg server kører 66 tickrate hmm mystisk |
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^Gummi I Gøbben^
Super forummedlem
Denmark
2225 Posts |
Skrevet - 14 Feb 2012 : 17:49:31
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Er det 67 skal det vel være cl_updaterate "67" cl_cmdrate "67" ligesådan hvis 100 så cl_updaterate "100" cl_cmdrate "100" Så vidt jeg ved er der ik noget der heder "66" Tick. Men så igen det er jo bare mig...DER SKU IKKE GRINES!!! |
Solen skinner månen lyser det pis regner og knald fryser. |
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[+35]Jumpman
[+35] Server Admin, [+35] Member of COW - G5
Denmark
6728 Posts |
Skrevet - 14 Feb 2012 : 18:23:01
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det hedder enten 66 eller 100 tick ikke 67 :-) |
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^Gummi I Gøbben^
Super forummedlem
Denmark
2225 Posts |
Skrevet - 14 Feb 2012 : 20:58:19
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oki :) |
Solen skinner månen lyser det pis regner og knald fryser. |
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[+35]Jumpman
[+35] Server Admin, [+35] Member of COW - G5
Denmark
6728 Posts |
Skrevet - 15 Feb 2012 : 10:02:43
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Så vidt jeg husker kørte vores server omkring 300 fps før jul har lige testet det pt. så kører de kun 66 fps er der nogen der ved noget om dette har betydning for serverne ?
Hvis jeg skriver stats i min konsol in-game får jeg de oplysninger jeg har brug for spiller, fps osv (ved ikke om i kan gøre det samme) |
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LunD^dk
Friend of [+35]
987 Posts |
Skrevet - 15 Feb 2012 : 13:29:23
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Øhh.. Kan ikke se hvad FPS har at gøre med serveren. |
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skyderefterlyde!!!
Friend of [+35]
Denmark
1228 Posts |
Skrevet - 15 Feb 2012 : 16:53:32
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Tickrate kan være alt men man deler normalt et sekund med 3 , så den hedder 33 - 66 -100
Hvis vores server kører max 300 fps kan den ikke køre tickrate 100 da det vil kræve den kunne trække 600 fps.
33 = 150 fps 66 = 300 fps 100 = 600 fps
Så vidt jeg husker |
What is MineCraft ? The answer is out there, and it's looking for you, and it will find you if you want it to. Unfortunately, no one can be told what MineCraft is. You have to see it for yourself.
http://wasteland.danskforum.net/
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Rettet af - skyderefterlyde!!! @ 15 Feb 2012 17:35:22 |
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Misfire.dk
Gæsteadmin
Denmark
178 Posts |
Skrevet - 15 Feb 2012 : 19:43:57
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Jeg ved ikke hvor opdateret min cfg er men den giver mig da pænt med fps selv om min computer ikke er den nyeste model...hemmelig er cfg'en heller ikke
//reset all exec config_default
// Nick //
name "Dit nick"
// net_graph //
net_graph "1" net_graphpos "1" alias ngraph "net_graph 1; bind kp_5 ngraph1" alias ngraph1 "net_graph 0; bind kp_5 ngraph" bind "kp_5" "ngraph"
//Headphones
snd_surround_speakers "0"
// Connection settings //
cl_allowdownload "1" cl_allowupload "0" cl_cmdrate "101" cl_cmdbackup "2" cl_downloadfilter "all" cl_interp "0.0199" cl_interp_all "0" cl_interp_npcs "0" cl_interp_ratio "1" cl_interp_threadmodeticks "0" cl_lagcomp_errorcheck "0" cl_lagcompensation "1" cl_pred_optimize "2" cl_predictweapons "1" cl_resend "6" cl_smooth "0" cl_smoothtime "0.01" cl_timeout "9999999" cl_updaterate "101" rate "35000" cl_wpn_sway_interp "0" mat_queue_mode "2" snd_mixahead "0.05" Sv_unlag "1" bind "v" "+voicerecord" bind "p" sm_admin bind o "say !redeem"
// Mouse & crosshair //
cl_crosshairthickness "2.0" cl_crosshairsize "7" cl_legacy_crosshair_recoil "0" cl_legacy_crosshair_scale "0"
alias aim_swap "white_aim" alias black_aim "cl_crosshaircolor 5;cl_crosshaircolor_r 3;cl_crosshaircolor_g 3;cl_crosshaircolor_b 3;alias aim_swap white_aim" alias white_aim "cl_crosshaircolor 5;cl_crosshaircolor_r 255;cl_crosshaircolor_g 255;cl_crosshaircolor_b 255;alias aim_swap red_aim" alias red_aim "cl_crosshaircolor 5;cl_crosshaircolor_r 255;cl_crosshaircolor_g 0;cl_crosshaircolor_b 0;alias aim_swap black_aim"
bind "MWHEELDOWN" "aim_swap" white_aim
bind "uparrow" "incrementvar cl_crosshairsize 1 12 1" bind "downarrow" "incrementvar cl_crosshairsize 1 12 -1" bind "leftarrow" "incrementvar cl_crosshairthickness 1 10 1" bind "rightarrow" "incrementvar cl_crosshairthickness 1 12 -1" bind "mouse1" "+attack"
m_pitch "0.022" m_yaw "0.022" m_rawinput "1" sensitivity "1.2" zoom_sensitivity_ratio "0.6"
// CPU settings //
r_3dnow "0" r_sse2 "1"
// Graphics //
blink_duration "0" budget_averages_window "0" budget_background_alpha "0" budget_history_numsamplesvisible "0" budget_history_range_ms "5" budget_peaks_window "0" budget_show_averages "0" budget_show_history "0" budget_show_peaks "0" cl_c4dynamiclight "1" cl_detail_avoid_force "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" cl_drawmonitors "0" cl_ejectbrass "0" cl_forcepreload "1" cl_logofile "0" cl_phys_props_max "50" cl_ragdoll_collide "0" cl_ragdoll_physics_enable "0" cl_rumblescale "0" cl_show_splashes "0" closecaption "0" datacachesize "128" flex_smooth "0" func_break_max_pieces "0" g_ragdoll_fadespeed "0" g_ragdoll_important_maxcount "0" g_ragdoll_lvfadespeed "0" g_ragdoll_maxcount "0" gl_clear "1" lod_TransitionDist "0" mat_aaquality "0" mat_antialias "0" mat_autoexposure_max "0" mat_autoexposure_min "0" mat_bloomscale "0" mat_bufferprimitives "1" mat_bumpmap "0" mat_clipz "1" mat_colorcorrection "0" mat_compressedtextures "1" mat_debug_postprocessing_effects "0" mat_debugdepthmode "0" mat_debugdepthval "128" mat_debugdepthvalmax "256" mat_disable_bloom "1" mat_disable_fancy_blending "1" mat_disable_lightwarp "1" mat_disable_ps_patch "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_fastspecular "1" mat_filterlightmaps "1" mat_forceaniso "2" mat_forcehardwaresync "0" mat_forcemanagedtextureintohardware "0" mat_framebuffercopyoverlaysize "0" mat_hdr_enabled "0" mat_hdr_level "0" mat_monitorgamma "1.6" mat_parallaxmap "0" mat_reducefillrate "1" mat_specular "0" mat_trilinear "0" mat_shadowstate "0" mat_vsync "0" mat_wateroverlaysize "8" muzzleflash_light "0" props_break_max_pieces "0" props_break_max_pieces_perframe "0" r_3dsky "0" r_ambientboost "0" r_ambientfactor "1" r_cheapwaterend "1" r_cheapwaterstart "1" r_decal_cullsize "9999" r_dopixelvisibility "0" r_drawbatchdecals "0" r_drawflecks "0" r_drawmodeldecals "0" r_dynamic "0" r_eyegloss "0" r_eyemove "0" r_eyes "0" r_eyeshift_x "0" r_eyeshift_y "0" r_eyeshift_z "0" r_eyesize "0" r_flex "0" r_forcewaterleaf "0" r_lightaverage "1" r_lod "2" r_maxdlights "32" r_maxmodeldecal "0" r_maxnewsamples "0" r_maxsampledist "0" r_minnewsamples "0" r_norefresh "0" r_occlusion "1" r_PhysPropStaticLighting "0" r_renderoverlayfragment "0" r_rootlod "2" r_ropetranslucent "0" r_shadowmaxrendered "9" r_shadowrendertotexture "1" r_shadows "1" r_spray_lifetime "0" r_teeth "0" r_WaterDrawReflection "0" r_WaterDrawRefraction "0" r_waterforceexpensive "0" r_waterforcereflectentities "0" r_worldlightmin "0.0002" r_worldlights "1" rope_averagelight "0" rope_collide "0" rope_rendersolid "0" rope_shake "0" rope_smooth "0" rope_smooth_enlarge "0" rope_smooth_maxalpha "0" rope_smooth_maxalphawidth "0" rope_smooth_minalpha "0" rope_smooth_minwidth "0" rope_subdiv "0" rope_wind_dist "0.01" showhitlocation "1" sv_forcepreload "1" texture_budget_background_alpha "9999999" texture_budget_panel_height "0" texture_budget_panel_width "0" violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" weapon_showproficiency "1"
// CS:S Update Tweaks //
r_bloomtintg "0" r_bloomtintb "0" r_bloomtintexponent "0" r_bloomtintr "0" r_drawdetailprops "0" r_flashlightrendermodels "0" r_hunkalloclightmaps "0" r_lightcache_zbuffercache "0" r_propsmaxdist "0" r_staticprop_lod "3" r_sse_s "1"
cl_clearhinthistory "1" cl_detaildist "0" cl_detailfade "0" cl_debugrumble "0" cl_playerspraydisable "1" cl_showhelp "0"
mat_alphacoverage "0" mat_bloom_scalefactor_scalar "0" mat_maxframelatency "0" mat_max_worldmesh_vertices "0" mat_software_aa_blur_one_pixel_lines "0" mat_software_aa_strength "0" mat_software_aa_strength_vgui "0" mat_software_aa_tap_offset "0" mat_picmip "0"
prop_active_gib_limit "0" adsp_debug "0"
// Multicore rendering tweaks //
mat_queue_mode "2" cl_threaded_bone_setup "0" cl_interp_threadmodeticks "0" cl_threaded_client_leaf_system "0" r_threaded_client_shadow_manager "1" r_threaded_particles "1" r_threaded_renderables "1" r_queued_decals "0" r_queued_post_processing "1" r_queued_ropes "1" mp_usehwmmodels "-1" mp_usehwmvcds "-1"
soundscape_flush mat_savechanges clear
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My life is going downhill - But i am picking up speed!! |
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[+35]Rekop
[+35] Soldier
Denmark
1172 Posts |
Skrevet - 15 Feb 2012 : 21:07:32
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Det simpelthen for nørdet det i her har bevæget jer ud i drenge....;=/ |
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skyderefterlyde!!!
Friend of [+35]
Denmark
1228 Posts |
Skrevet - 15 Feb 2012 : 23:03:33
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Bare rolig rekop jeg gik også kold |
What is MineCraft ? The answer is out there, and it's looking for you, and it will find you if you want it to. Unfortunately, no one can be told what MineCraft is. You have to see it for yourself.
http://wasteland.danskforum.net/
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[+35]Jumpman
[+35] Server Admin, [+35] Member of COW - G5
Denmark
6728 Posts |
Skrevet - 16 Feb 2012 : 02:13:37
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^Gummi I Gøbben^
Super forummedlem
Denmark
2225 Posts |
Skrevet - 16 Feb 2012 : 03:27:50
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Ja min ser sådan her ud for at gøre forvirringen total hehe
// ___________________________________________________________________ // // Kaizen's Config v1.1 http://www.nextlevelgamer.com // // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ // // Introduction // ********************************************************* // // Yes that's right, the cat's out of the bag. After years of keeping // my Counter-Strike: Source config a secret, I've decided to // release it to the public. What many players don't realize is that // proper settings are crucial to competitive gaming, so I really // wanted to squeeze every known tweak and setting into my cfg to // gain even the slightest edge over my competition. While I developed // my config primarily for performance, I tried to minimize losses of // visual quality and I believe I achieved a happy medium. // // Another advantage this config has over others is that many commands // have their default values listed in case, for whatever reason, you'd // like to revert back to your original settings. I tried to make this // cfg CAL and CEVO Legal, but if there is any chance I failed, Zblock // should protect you. // // Enjoy! // // -Kaizen (kaizen@nextlevelgamer.com) // // // Installation // ********************************************************* // Simply place this file(autoexec.cfg) into your Counter-Strike folder, // similar to the path below: // // Valve\Steam\SteamApps\YOUACCOUNT\counter-strike source\cstrike\cfg // // // Command Line Options (set in Steam launch options for CS:S) // ********************************************************* // // -w 800 -dxlevel 95 -console -refresh 120 -heapsize 1048576 -high -noforcemaccel -noforcemparms -noipx -nojoy // // Modify the heapsize command to match your the amount of RAM you // have in your computer (NOT video card memory!) // // 512MB -heapsize 262144 // 1GB -heapsize 524288 // 2GB -heapsize 1048576 // 4GB -heapsize 2097152 // Something else? Grab a calculator and multiply! // // For a more detailed guide on command line options, refer to: // http://www.nextlevelgamer.com/counter-strike-source-launch-options/ // // // DISCLAIMER // ********************************************************* // // http://www.nextlevelgamer.com, Kaizen and all affiliate parties assume no // liability for damages incurred directly or indirectly as a result // of errors, omissions or discrepancies found within any version of // Kaizen's Counter-Strike Source FPS Config. Use the config at your // own risk. // // // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// Default Commands (resets any junk settings that may exist) // ********************************************************* // cl_rumblescale "1.0" cl_debugrumble "0" cl_team "default" cl_class "default" cl_detail_max_sway "5" cl_detail_avoid_radius "64" cl_detail_avoid_force "0.4" cl_detail_avoid_recover_speed "0.25" cc_linger_time "1.0" cc_predisplay_time "0.25" cc_subtitles "0" cc_lang "" cam_snapto "0" cam_idealyaw "90" cam_idealpitch "0" cam_idealdist "64" c_maxpitch "90" c_minpitch "0" c_maxyaw "135" c_minyaw "-135" c_maxdistance "200" c_mindistance "30" c_orthowidth "100" c_orthoheight "100" cl_upspeed "320" cl_forwardspeed "400" cl_backspeed "400" lookspring "0" lookstrafe "0" joystick "0" //m_pitch "0.022" //m_filter "0" //sensitivity "3" //m_side "0.8" //m_yaw "0.022" //m_forward "1" //m_customaccel "0" //m_customaccel_scale "0.04" //m_customaccel_max "0" //m_customaccel_exponent "1" //m_mouseaccel1 "0" //m_mouseaccel2 "0" //m_mousespeed "1" cl_mouselook "1" cl_idealpitchscale "0.8" net_graph "1" net_scale "1" net_graphpos "3" net_graphsolid "1" //voice_modenable "1" muzzleflash_light "1" overview_preferred_mode "1" overview_preferred_view_size "600" hud_classautokill "1" overview_health "1" overview_names "1" overview_tracks "1" overview_locked "1" overview_alpha "1.0" spec_scoreboard "0" cl_spec_mode "3" commentary_firstrun "0" scene_showfaceto "0" ai_report_task_timings_on_limit "0" ai_think_limit_label "0" npc_height_adjust "1" sv_pvsskipanimation "1" scene_showlook "0" scene_showmoveto "0" commentary "0" xbox_throttlebias "100" xbox_throttlespoof "200" xbox_autothrottle "1" func_break_max_pieces "15" suitvolume "0.25" sv_noclipaccelerate "5" sv_noclipspeed "5" sv_specaccelerate "5" sv_specspeed "3" sv_specnoclip "1" sv_backspeed "0.6" joy_wingmanwarrior_centerhack "0" joy_axisbutton_threshold "0.3" //voice_forcemicrecord "1" voice_enable "1" //voice_scale "0.520000" snd_duckerthreshold "0.15" snd_duckerreleasetime "2.5" snd_duckerattacktime "0.5" snd_ducktovolume "0.55" adsp_debug "0" dsp_dist_max "1440.0" dsp_dist_min "0.0" snd_mixahead "0.1" snd_musicvolume "1.0" //volume "0.780000" snd_pitchquality "1" snd_digital_surround "0" vprof_warningmsec "10" vprof_unaccounted_limit "0.3" vprof_verbose "1" vprof_graphheight "256" vprof_graphwidth "512" texture_budget_background_alpha "128" texture_budget_panel_bottom_of_history_fraction ".25" texture_budget_panel_height "284" texture_budget_panel_width "512" texture_budget_panel_y "450" texture_budget_panel_x "0" budget_panel_height "384" budget_panel_width "512" budget_panel_y "50" budget_panel_x "0" budget_background_alpha "128" budget_bargraph_range_ms "16.6666666667" budget_panel_bottom_of_history_fraction ".25" budget_history_range_ms "66.666666667" budget_history_numsamplesvisible "100" budget_show_history "0" budget_show_averages "0" budget_show_peaks "1" budget_averages_window "30" budget_peaks_window "30" budget_bargraph_background_alpha "128"
dsp_slow_cpu "0" cl_allowupload "1"
r_drawmodelstatsoverlaymax "1.5" r_drawmodelstatsoverlaymin "0.1" r_ambientfactor "5" r_ambientfraction "0.1" r_ambientmin "0.3" r_ambientboost "1" closecaption "0"
// Enable Cheats (relax, this enables some CVARS to load, we disable it at the end) // ********************************************************* // sv_cheats "1"
// Buy Aliases (shortcuts for buying weapons/equipment) // ********************************************************* // alias "colt" "buy m4a1" alias "ak" "buy ak47" alias "mp5" "buy mp5navy" alias "deagle" "buy deagle" alias "defuse" "buy defuser" alias "vest" "buy vest" alias "vhelm" "buy vesthelm" alias "hegde" "buy hegrenade" alias "fbng" "buy flashbang" alias "sgnde" "buy smokegrenade"
// Key Binds (modify as desired, delete the slashes before bind) // ********************************************************* // //bind "TAB" "+showscores" //bind "ESCAPE" "cancelselect" //bind "SPACE" "+duck" bind "'" "admin" bind "h" "ultimate" bind "," "sm_admin" bind "i" "say !redeem" bind "." "sm_models" bind "-" "say wcs" //bind "'" "sm_stoprecord" bind "+" "r_drawothermodels 2; mat_wireframe 2" bind "å" "sm_record" //bind "ø" "sm_stoprecord" //bind "4" "slot4" //bind "5" "slot5" //bind "6" "slot6" //bind "7" "slot7" //bind "8" "slot8" //bind "9" "slot9" //bind "=" "rcon exec calcsswarmup" //bind "[" //bind "`" "toggleconsole" //bind "a" "+voicerecord" //bind "b" "buymenu" //bind "c" "radio3" //bind "d" "+back" //bind "e" "+forward" //bind "f" "+moveright" //bind "g" "drop" //bind "h" "commandmenu" //bind "i" "showbriefing" //bind "j" "mm_admin" //bind "k" "ma_explode" //bind "l" "buy primammo;buy secammo" //bind "m" "chooseteam" //bind "n" "nightvision" //bind "o" "buyequip" //bind "p" //bind "r" "+reload" //bind "s" "+moveleft" //bind "t" "impulse 201" //bind "u" "messagemode2" //bind "v" "enemyspot" //bind "w" "+use" //bind "x" "impulse 100" //bind "y" "say" //bind "z" "lastinv" //bind "UPARROW" "vhelm" //bind "DOWNARROW" "vest" //bind "ALT" "+speed" //bind "CTRL" "needbackup" //bind "F1" "autobuy" //bind "F2" "rebuy" //bind "F4" "" //bind "F5" "jpeg" //bind "F6" "save quick" //bind "F7" "load quick" //bind "DEL" "fbng" //bind "PGDN" "hegde" //bind "PGUP" "defuse" //bind "END" "sgnde" //bind "MWHEELUP" "+jump" //bind "MOUSE1" "+attack" //bind "MOUSE2" "+attack2" //bind "PAUSE" "pause" //bind "SHIFT" "+jump"
// Personal Preference (modify as desired) // *********************************************** // //sensitivity "10" budget_show_history "0" // default 1; Disables history graph. cl_downloadfilter "all" // Disables downloading of annoying SFX con_enable "1" cl_allowdownload "0" cl_forcepreload "0"
crosshair "1" cl_crosshairscale "0" cl_crosshairalpha "999" cl_crosshaircolor "4" // Set color to light blue (very visible) cl_crosshairusealpha 0 cl_dynamiccrosshair "1" cl_scalecrosshair "1" cl_crosshairalpha "999" cl_crosshairusealpha "1" cl_observercrosshair "1" cl_crosshairsize "2"
cl_radaralpha "255" // Maximum radar brightness cl_radartype "1" // Enables solid radar cl_locationalpha "150" cl_radar_locked "0"
cl_autohelp "0" // default 1; cl_autowepswitch "0" // default 1;
cl_resend "1.5" // default 6; cl_c4dynamiclight "1" // Makes the bomb flash brighter to make it easier to see
cl_buy_favorite_quiet "0" cl_buy_favorite_nowarn "0" cl_righthand "1"
fps_max "121"
net_graphheight "65" // default 60; Raised height for 800x600
hud_centerid "1" hud_fastswitch "1" // default 0; Enables quick weapon switching
sv_forcepreload "1" // default 0; Loadtime will inc, on-fly rendering dec. Fps boost
jpeg_quality "100"
showhitlocation "1" // default 0;
// AMD USERS ONLY (placebo effect, these commands may do nothing. // Note: Delete this section if you use an Intel core // ********************************************************* // r_3dnow "1" r_sse "1" r_sse2 "1" r_mmx "1"
// Client Commands // *********************************************** // cl_show_splashes "0" // Disables water splashes cl_phys_props_enable "1" // default 1; Must be enabled to be CAL-Legit cl_phys_props_max "50" // default 300; 50 is legal CAL value cl_ragdoll_physics_enable "1" // default 1; //cl_minmodels "1" // default 0; (1 playermodel per team) cl_ejectbrass "0" // default 1; cl_show_splashes "0" cl_forcepreload "1"
// Lighting Settings // *********************************************** // r_dynamic "0" // default 1; Disables dynamic shadows r_occlusion "0" // default 1; r_lightinterp "0" // default 5; r_shadowmaxrendered "10" // default 32; Only 10 proper shadows will be rendered, rest will be a blur r_PhysPropStaticLighting "0" // default 1;
// CAL Legal Settings r_ambientfraction "0.1" // default 0.1; r_avglight "1" r_avglightmap "0" r_lightaverage "1" // default 1; r_lightcache_numambientsamples "162" r_lightstyle "-1" r_worldlights "2" r_worldlightmin "0.0002" r_maxdlights "32" r_radiosity "4" // End CAL Legal Settings
// Materials // *********************************************** // mat_bloomscale "0" // Determines amount of HDR mat_specular "0" // Disable specular on models mat_forceaniso "0" mat_bumpmap "0" mat_clipz "1" // default 0; If rendering problems occrur, set back to 0 mat_hdr_enabled "0" // default 1; mat_hdr_level "0" mat_reducefillrate "1" // default 0; Reduces shader fill rate. mat_wateroverlaysize "8" // default 128; mat_vsync "0" mat_colorcorrection "0" // If enabled fps takes a major hit mat_shadowstate "0" // default 1; mat_forcehardwaresync "0" // default 0; Huge hit on performance if enabled mat_monitorgamma "1.6" // Max monitor brightness mat_disable_bloom "1" // default 0; mat_disable_fancy_blending "1" // default 0; mat_disable_lightwarp "1" // default 0; mat_disable_ps_patch "1" // default 0; mat_fastnobump "1" // default 0; mat_filterlightmaps "1" // default 1; mat_mipmaptextures "1" // default 1; mat_trilinear "1" // default 1; // mat_dxlevel "95" // Enabling this in config lags apparently
// CAL Legal Settings mat_bumpbasis "0" mat_surfaceid "0" mat_surfacemat "0" mat_hdroverbrightrange "16" mat_hdr_tonemapscale "1" mat_hdr_manual_tonemap_rate "1.0" mat_bloomamount_rate "0.05f" mat_force_bloom "0" mat_leafvis "0" mat_yuv "0" mat_softwarelighting "0" mat_softwareskin "0" mat_picmip "0" // default 0; mat_loadtextures "1" // End CAL Legal Settings
// Sound Options // *********************************************** // //dsp_enhance_stereo "1" // default 0; //snd_async_fullyasync "1" // default 0; //soundscape_fadetime "9999" // default 3; //soundscape_flush
// Violence settings (increases blood to help you see hits better) // *********************************************** // violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1"
// Registration Tweaks // *********************************************** // cl_drawmonitors "0" // default 1; If set to 0 it won't display monitors, huge FPS boost in video stress test cl_interp "0.03" // default 0.1; cl_interpolate "1" // default 1; cl_lagcomp_errorcheck "1" // default 0; cl_lagcompensation "1" // default 1;
// Ropes // *********************************************** // rope_smooth_maxalphawidth "0" rope_smooth_maxalpha "0" rope_smooth_enlarge "0" rope_wind_dist "0" rope_subdiv "0" rope_smooth_minwidth "0" rope_smooth_minalpha "0" rope_averagelight "0" rope_smooth "0" rope_shake "0" rope_collide "0" rope_rendersolid "1" // default 1;
// Water Tweaks // *********************************************** // r_waterforceexpensive "0" // default 1; Disables high-quality water. r_waterdrawreflection "1" // default 1; r_waterdrawrefraction "0" // default 1; r_updaterefracttexture "0" // default 1;
// Props // *********************************************** // r_decalstaticprops "1" // default 1; props_break_max_pieces "0" // default -1; props_break_max_pieces_perframe "0" // default -1; func_break_max_pieces "0" // default 15; // CAL Legal Settings cl_phys_props_enable "1" cl_phys_props_max "50" // and above cl_detaildist "1200" // and above cl_detailfade "400" r_drawdetailprops "1" // default 1; r_propsmaxdist "1200" // End CAL Legal Settings
// Netcode Tweaks // *********************************************** // cl_updaterate "67" cl_cmdrate "67" rate "25000" cl_smooth "1" // default 1; Causes stuttering effect, tries to fix prediction errors. cl_smoothtime "0.01" // default 0.1;
// Player Model Tweaks // *********************************************** // // CAL Legal Settings r_modellodscale "1.0" // default 1; r_lod "2" // default -1; r_rootlod "2" // default 0; // End CAL Legal Settings
r_drawmodeldecals "0" // default 1; Disables decals on models r_eyemove "0" r_teeth "0" r_eyesize "0" r_eyeshift_z "0" r_eyeshift_y "0" r_eyeshift_x "0" r_eyegloss "0" r_eyeglintlodpixels "0" // default 20; Detail on eyes
// Detail Commands // *********************************************** // mp_decals "25" // default 200; r_decals "75" // default 2048; r_drawflecks "0" // default 1; Disables bullet impacts r_3dsky "0" // default 1; r_renderoverlayfragment "0" // default 1; r_dopixelvisibility "1" // default 1; r_flex "0" // default 1;
// Other CAL commands to make CFG legal // *********************************************** // cl_wpn_sway_interp "0.1" cl_wpn_sway_scale "1" r_skin "0" mat_texture_limit "-1" developer "0" mat_show_texture_memory_usage "0" r_entity "-1" mat_showlightmappage "-1" mat_debug_autoexposure "0" mat_debug_bloom "0" mat_debug_postprocessing_effects "0" mat_debug_process_halfscreen "0" mat_debugalttab "0" mat_debugdepth "0" mat_debugdepthmode "0" mat_debugdepthval "128" mat_debugdepthvalmax "256" mat_norendering "0" net_showevents "0" demo_recordcommands "1" cl_windspeed "0"
// Illegal Commands // **************** // //"mat_debug" // Illegal //"cl_soundemitter_flush" // Illegal //"cl_soundscape_flush" // Illegal //"dxlevel" //"flush" // Illegal //"flush_locked" // Illegal //"wait" // Illegal //"+showbudget" // Illegal //"+showbudget_texture" // Illegal //"+showbudget_texture_global" // Illegal //"timerefresh" // Illegal
//"cl_removedecals" //"cl_ent_bbox" //"cl_ent_absbox" //"cl_ent_rbox" //"CreateHairball" //"cl_soundscape_flush" //"playsoundscape" //"stopsoundscape" //"Test_ProxyToggle_EnsureValue" //"r_shadowdir" //"r_shadowangles" //"r_shadowcolor" //"r_shadowdist" //"r_shadowblobbycutoff" //"testhudanim" //"thirdperson" //"camortho" //"set_screen_effect_param" //"cl_soundemitter_flush" //"shake_stop" //"r_screenoverlay" //"viewanim_reset" //"viewanim_addkeyframe" //"bench_showstatsdialog" //"ai_disable" //"ai_show_hints" //"ai_show_hull" //"ai_show_connect" //"ai_show_connect_jump" //"ai_show_connect_fly" //"ai_show_grid" //"ai_step" //"ai_resume" //"ai_next_hull" //"ai_nodes" //"ai_show_visibility" //"ai_show_graph_connect" //"npc_bipass" //"npc_destroy" //"npc_kill" //"npc_enemies" //"npc_focus" //"npc_create" //"npc_create_aimed" //"npc_destroy_unselected" //"npc_freeze" //"npc_teleport" //"npc_go" //"npc_go_random" //"npc_reset" //"npc_nearest" //"npc_route" //"npc_select" //"npc_combat" //"npc_squads" //"npc_tasks" //"npc_task_text" //"npc_conditions" //"npc_viewcone" //"npc_relationships" //"npc_steering" //"npc_steering_all" //"ai_drop_hint" //"ent_name" //"ent_text" //"ent_bbox" //"ent_absbox" //"ent_rbox" //"ent_attachments" //"ent_remove" //"ent_remove_all" //"ent_setname" //"find_ent" //"ent_dump" //"firetarget" //"ent_fire" //"ent_info" //"ent_messages" //"ent_pause" //"picker" //"ent_pivot" //"ent_step" //"ent_show_response_criteria" //"ent_autoaim" //"ent_create" //"cast_ray" //"cast_hull" //"drawline" //"drawcross" //"buddha" //"setmodel" //"test_dispatcheffect" //"snd_restart" //"bug_swap" //"noclip" //"god" //"setpos" //"setang" //"notarget" //"hurtme" //"bloodspray" //"test_entity_blocker" //"respawn_entities" //"fadeout" //"fadein" //"shake" //"dumpgamestringtable" //"global_set" //"nav_check_file_consistency" //"nav_remove_unused_jump_areas" //"nav_delete" //"nav_delete_marked" //"nav_split" //"nav_make_sniper_spots" //"nav_merge" //"nav_mark" //"nav_unmark" //"nav_begin_area" //"nav_end_area" //"nav_connect" //"nav_disconnect" //"nav_splice" //"nav_crouch" //"nav_precise" //"nav_jump" //"nav_no_jump" //"nav_stop" //"nav_walk" //"nav_run" //"nav_avoid" //"nav_transient" //"nav_dont_hide" //"nav_stand" //"nav_no_hostages" //"nav_strip" //"nav_save" //"nav_load" //"nav_use_place" //"nav_place_replace" //"nav_place_list" //"nav_toggle_place_mode" //"nav_set_place_mode" //"nav_place_floodfill" //"nav_place_pick" //"nav_toggle_place_painting" //"nav_mark_unnamed" //"nav_corner_select" //"nav_corner_raise" //"nav_corner_lower" //"nav_corner_place_on_ground" //"nav_warp_to_mark" //"nav_ladder_flip" //"nav_generate" //"nav_generate_incremental" //"nav_analyze" //"nav_mark_walkable" //"nav_clear_walkable_marks" //"nav_compress_id" //"nav_show_ladder_bounds" //"nav_build_ladder" //"surfaceprop" //"air_density" //"givecurrentammo" //"ch_createjeep" //"ch_createairboat" //"prop_debug" //"prop_dynamic_create" //"prop_physics_create" //"ent_rotate" //"Test_EHandle" //"Test_ProxyToggle_EnableProxy" //"Test_ProxyToggle_SetValue" //"Test_InitRandomEntitySpawner" //"Test_SpawnRandomEntities" //"Test_RandomizeInPVS" //"Test_RemoveAllRandomEntities" //"Test_CreateEntity" //"Test_RandomPlayerPosition" //"showtriggers_toggle" //"kdtree_test" //"voxeltree_view" //"voxeltree_playerview" //"voxeltree_box" //"voxeltree_sphere" //"collision_test" //"wc_create" //"wc_destroy" //"wc_destroy_undo" //"wc_air_node_edit" //"wc_air_edit_further" //"wc_air_edit_nearer" //"wc_link_edit" //"endround" //"map_showbombradius" //"map_setbombradius" //"CreatePredictionError" //"bot_goto_mark" //"nav_check_connectivity" //"stopsound" //"-showbudget_texture_global" //"+showbudget_texture_global" //"-showbudget_texture" //"+showbudget_texture" //"-showbudget" //"+showbudget" //"spike" //"editor_toggle" //"prop_crosshair" //"perfui" //"flush_locked" //"flush" //"mat_reloadtextures" //"mat_reloadallmaterials" //"mat_reloadmaterial" //"light_crosshair" //"recompute_speed" //"linefile" //"timerefresh" //"mat_debug" //"mat_suppress" //"print_colorcorrection" //"colorcorrectionui" //"cl_fullupdate" //"box" //"cl_view" //"cl_showents" //"bench_upload" //"bench_end" //"bench_start"
// Disable cheats (to disable you from taking advantage!) // *********************************************** // sv_cheats "0"
// Done loading // *********************************************** // clear echo ".Kaizen's config loaded and modified by ^Gummi I Gøbben^"
// ___________________________________________________________________ // // End Kaizen's Config // // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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Solen skinner månen lyser det pis regner og knald fryser. |
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^Gummi I Gøbben^
Super forummedlem
Denmark
2225 Posts |
Skrevet - 16 Feb 2012 : 03:36:09
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Så hvis misfires er nørdet hvad er min så lol ved godt at meget af det der står er overflødig men tør ik fjerne så meget for er rigtg godt tilfreds som det kørrer nu |
Solen skinner månen lyser det pis regner og knald fryser. |
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Misfire.dk
Gæsteadmin
Denmark
178 Posts |
Skrevet - 16 Feb 2012 : 05:38:45
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Jow jow og ang. launch options så har jeg det her
-refresh 100 -freq 100 -console -heapsize 1850987-noforcemaccel -noforcemparms -novid
Det er ikke så slemt som Gummi men det rækker ;=) |
My life is going downhill - But i am picking up speed!! |
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skyderefterlyde!!!
Friend of [+35]
Denmark
1228 Posts |
Skrevet - 16 Feb 2012 : 08:34:21
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alt jeres fis med at tweake, hvad med i bare køber en ordenlig computer :D |
What is MineCraft ? The answer is out there, and it's looking for you, and it will find you if you want it to. Unfortunately, no one can be told what MineCraft is. You have to see it for yourself.
http://wasteland.danskforum.net/
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Misfire.dk
Gæsteadmin
Denmark
178 Posts |
Skrevet - 16 Feb 2012 : 08:37:23
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Jo skyde men det skal jeg da også efter den jeg har er brændt sammen:D |
My life is going downhill - But i am picking up speed!! |
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^Gummi I Gøbben^
Super forummedlem
Denmark
2225 Posts |
Skrevet - 16 Feb 2012 : 11:37:40
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En ny comp. koster dyrt så måske efter min 40 års fødselsdag den 22/12 i år men kun måske :) |
Solen skinner månen lyser det pis regner og knald fryser. |
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[+35]Rekop
[+35] Soldier
Denmark
1172 Posts |
Skrevet - 16 Feb 2012 : 12:06:34
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Lige et spørgsmål;vil i fortælle mig at i har siddet og kodet alle de ting ind i jeres computer.....For hvis det er tilfældet er i sku mere nørdet end først antaget...Griner.....d(-_-)b |
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skyderefterlyde!!!
Friend of [+35]
Denmark
1228 Posts |
Skrevet - 16 Feb 2012 : 12:15:55
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Det er bare en config fil, den er lige til at copy/paste |
What is MineCraft ? The answer is out there, and it's looking for you, and it will find you if you want it to. Unfortunately, no one can be told what MineCraft is. You have to see it for yourself.
http://wasteland.danskforum.net/
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Misfire.dk
Gæsteadmin
Denmark
178 Posts |
Skrevet - 16 Feb 2012 : 12:20:43
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Nej rekop men jeg kan sætte stien ind i aften til hvor du skal smide cfg'en og en vildledning til hvordan du sætter det ind :=)
Den bedste linie i min cfg er denne cl_ragdoll_physics_enable "0" Så slipper man for at se på de lig der flyder alle steder...resten ved jeg ikke med...jeg tør bare ikke slette nogle af dem :=)
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My life is going downhill - But i am picking up speed!! |
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[+35]King
[+35] Soldier
Denmark
256 Posts |
Skrevet - 16 Feb 2012 : 12:44:41
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Mange af dem rekop får spillet til at køre mere fl Alt som er uoverflødigtydende. Såsom trætopper er væk blod forsvinder. osv. Alt som er uoverflødigt. Og ja ingen lig og snask |
Hellere 3 ryk i banditten, end 3 banditter i ryggen |
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[+35]Rekop
[+35] Soldier
Denmark
1172 Posts |
Skrevet - 16 Feb 2012 : 13:45:45
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Hmm er bange for at jeg ikke skal begynde at rode med det.Bare det at der bliver skrevet; cfg"en-copy/paste. |
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[+35]Jumpman
[+35] Server Admin, [+35] Member of COW - G5
Denmark
6728 Posts |
Skrevet - 16 Feb 2012 : 14:47:31
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Rekop de cfg filer du læser her er ren forviring over halvdelen af deres settings er forældet eller ændret dvs de har problemer in-game hvis de lige vil rette noget til i spillet feks. crosschair det sigtekorn bliver stort første gang de går i options in-game og se virker deres settings i deres cfg fil ikke bagefter før de rejoiner en server fra windows igen.
Hvis man skal rode med sine cfg filer er man også nød til at holde dem opdateret tingene ændre sig jo mange gange ved feks en klient opdatering og man skal kun lave settings i sin cfg filer som endligt ikke har noget at gøre med options menuen in-game så fucker dine settings aldrig op lige som gummis gør den er et stor rod og mange af tingene har intet betydning for dit spil overhovedet så glem du bare den config fil m8 en standard config fil er bedre hvis du har en computer der er kraftig nok jeg har sku ikke hørt om folk har problemer med at spille med en standard config fil, jeg bruger ikke selv standard jeg roder også med mine cfg filer kan poste dem en dag når jeg har tid he he |
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Emne |
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